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•: April 23, 2009 ( G) Mode(s), Monster Hunter is an for the. The game was developed and published. Monster Hunter was released in North America on September 21, 2004. It was remade and expanded in Monster Hunter G, which was released in Japan and was brought to North America and Europe as for the. Much of the game can be played offline through single-player. The majority of the content is in the online section of the game.
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Only some monsters are found in single-player and the player's rewards are smaller (and less valuable) when they are offline. The goal for players online is not to defeat the most monsters but to reach the highest hunter rank, which is the storyline that is carried out online by non-player characters.
Contents • • • • • • • • Gameplay [ ] Monster Hunter places the player in the role of an up-and-coming hunter who must accomplish various to achieve glory. Armors, weapons, and other items are created from the remains of slain monsters by carving off their horns, scales and bones, as well as from mining for ores in the field.
Monster Hunter plays in a similar fashion to allowing the player to team up with up to three other hunters online to take down stronger monsters. Monster Hunter is played through quests given to the hunter by the Village Elder or the Town Guild. Village Quests can be classified into four categories: hunting, gathering, capture and event.
They are also categorized into different levels, ranging from 1 to 8. Higher level quests become available after quests in the previous level are completed. There are three types of quests: • Hunting: Hunting quests make up the majority of the missions. As the name implies, the hunter will track, provoke, and eventually slay a monster or a number of monsters.
• Gathering: Gathering quests are missions in which the hunter must 'gather' items like herbs or monster parts. • Capture: The hunter must weaken, but not kill the prey, and then capture it with a trap. The Event quests are an online-only feature. Every week, a new Event quest is available to hunters of any rank. These quests vary in style and difficulty. Some of the rarer weapons can be made only through Event quest rewards.
Event quests are not vital to a hunter's success in the game, but are a useful way to gain experience and to obtain some rare items. Contract fees and time limits vary. All of the quests allow two deaths, but the third death marks the failure of the quest. Regardless which player actually dies, three deaths will still fail the quest. The only exceptions to this rule are some of the Event quests and all the Training missions, which are failed with just one death.
Hunters can be classified as either Blademasters or Gunners. The Blademaster classification consists of five sub-categories: Sword and Shield, Great Swords, Lances, Hammers, and Dual Swords (Dual Swords are unavailable on Japan version). Blademaster weapons can also be of a certain element, be it fire, water, thunder or dragon as well as status effects such as poison, stun or sleep.
Gunners have two choices: Light bowgun, and Heavy Bowgun. Classifications and use of sub-category weapons are not chosen and solidified into a file; hunters are able to choose to use any weapon they want, before the start of any quest or event, as long as they have the proper money and/or supplies to do so. Armor is always dependent on whether one chooses to use a Blademaster or Gunner weapon (excluding some few which can be worn either way).